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8 Juillet 2025 - écrit par sylvina neri - Lu 103 fois

🎮 Xbox Game Pass: The Dream Deal That Could Doom the Industry ?

In the ever-shifting world of gaming, one name has stood like a pillar of ambition and controversy: Xbox Game Pass. Once hailed as the “Netflix of video games,” the service promised unlimited access to an extensive catalog of titles at an unbeatable price. For gamers, it was a no-brainer. But behind the affordable monthly fee lies a business model that’s beginning to crack under its own weight.


The Netflix of Gaming Could Be the Titanic of Development

🎮 Xbox Game Pass: The Dream Deal That Could Doom the Industry ?
Earlier this week, thousands of Xbox employees were shown the door — a brutal wave of layoffs that echoed through the industry like a bad omen. Phil Spencer, the face of Xbox, insisted everything was fine. On paper, it might be. Microsoft’s acquisition of Activision-Blizzard artificially inflates its numbers. But the layoffs reopened a haunting question: is the Xbox Game Pass truly sustainable?

Industry veterans like Raphaël Colantonio (formerly of Arkane, now at WolfEye Studios) don’t think so. “The model only works thanks to Microsoft’s endless pockets,” he argues. “It’s hurting the industry more than helping. And one day, even gamers will hate it.”

Michael Douse of Larian Studios (Baldur’s Gate III) echoed similar concerns, citing how the illusion of “infinite money” has discouraged serious investment in long-term development. “Everyone’s wondering: what happens when the money runs dry?”

Right now, Xbox Game Pass is still riding high, expanding into other platforms and continuing to lure users with its too-good-to-be-true offers. But with trust eroding and financial viability in question, Microsoft may soon face its most difficult level yet.

xbox, gamepass, microsoft, layoffs, gaming industry, subscription model, phil spencer, activision, video games, economic viability