17 Novembre 2025 - écrit par sylvina neri - Lu 169 fois

Treyarch Addresses SBMM Concerns Ahead of Black Ops 7


With Call of Duty: Black Ops 7 looming, Treyarch steps in to cool a long‑running fire: skill‑based matchmaking. The studio’s message is simple—protect casual fun without abandoning fair matches—and it might be the most important promise BO7 makes.

Clarity on Matchmaking Priorities

Skill-based matchmaking has been the Call of Duty community’s forever debate. For some, it keeps lobbies competitive and fair; for others, it turns every night into a sweaty scrim. In the build-up to Black Ops 7, the conversation hit a fever pitch after chatter suggested SBMM was being “ditched” outright. Treyarch has now stepped in with a clarifying statement that aims to reset expectations without lighting new fires: Black Ops 7 will prioritize “fun first, fair always,” using a more holistic approach to matchmaking that goes beyond a simple skill variable.

What does that actually mean? According to Treyarch’s framing, Black Ops 7 will factor in a broader blend of signals—connection quality, squad size, mode context, and recent performance—so you aren’t trapped in a perpetual gauntlet, nor thrown into steamrolls. The studio’s language avoids buzzwords but hints at a tiered, dynamic model: looser for casual playlists, tighter for competitive contexts, with guardrails to prevent extremes like spawn-trap fests or endless mirror matches. In short, ditching the old “raw SBMM feel” without abandoning fairness as a principle.

Why the change in tone now? The franchise has seen how matchmaking perception shapes the meta conversation, often more than weapon balance. When every lobby feels like ranked, players burn out faster—even if retention metrics sometimes argue otherwise. The BO7 stance looks like a bid to re-center the experience around variety and momentum: more map and lobby churn, fewer identical skill stacks, and less rubber-banding where your last match dictates your next misery.

A key pillar is transparency. Treyarch says it will communicate how playlists differ, so players know what they’re opting into. Expect casual modes with faster, connection-first matches and party-friendly rules, while ranked and competitive events remain tightly tuned. The team also alludes to ongoing monitoring—meaning the algorithm won’t be static. If the community reports clear pain points, adjustments can land mid-season instead of waiting for a monolithic patch.

Will it satisfy both sides? That’s the tightrope. Hardcore grinders want strong SBMM to showcase consistency; casuals want unpredictability and relief. The smartest move here is context-sensitive matchmaking—shaping the experience by playlist rather than dogma. If Treyarch delivers that—and proves it with visible, tangible lobby experiences—Black Ops 7 could finally cool a debate older than some of its players.