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9 Février 2026 - écrit par sylvina neri - Lu 50 fois

Soulslike Synergy: How Lies of P Is Shaping the Future of Nioh 3


In a fascinating admission of cross-studio influence, a senior official from Team Ninja has revealed that Lies of P served as a key reference point for the development of Nioh 3. This acknowledgment offers a rare glimpse into the collaborative, albeit competitive, nature of game development, showing how established veterans are willing to learn from successful newcomers to refine their own craft.

Game Recognize Game: Team Ninja Adopts Lies of P Design Philosophy

The "Soulslike" genre has become a crowded ecosystem, but it appears that the cream is rising to the top and mixing in unexpected ways. In a recent statement, a senior official from Team Ninja, the legendary studio behind Ninja Gaiden and Nioh, confirmed that Lies of P, the dark fantasy Pinocchio adaptation by Neowiz, has significantly influenced the boss design of the upcoming Nioh 3. This is a significant nod of respect. usually, it is the smaller studios emulating the giants; here, we see a veteran studio acknowledging that a fresh competitor has brought something valuable to the table.

The official’s comments reflect a "pragmatic development philosophy" at Team Ninja. Rather than resting on their laurels or strictly adhering to their own legacy mechanics, the studio is actively analyzing what makes their competitors successful. Lies of P was critically acclaimed for its tight parry mechanics, rhythmic boss patterns, and weapon assembly system. By studying these elements, Team Ninja aims to elevate the intensity and fairness of Nioh 3’s encounters. It suggests that Nioh 3 might move toward more precise, rhythm-based combat, or perhaps adopt a different approach to enemy aggression that Lies of P utilized so effectively.

This influence reportedly extends beyond just boss fights. The official hinted that this pragmatic approach impacts "every other aspect" of the game as well. This could mean changes to level design, atmosphere, or even the loot systems that define the Nioh series. For fans of the genre, this is incredibly exciting news. It promises a sequel that isn't just "more of the same," but an evolution that integrates the best modern innovations of the genre.

Ultimately, this story highlights a healthy trend in the industry. When developers play and learn from each other's games, the players win. If Nioh 3 can marry the complex, stance-based combat of its predecessors with the polished, atmospheric tension of Lies of P, we could be looking at the next definitive action RPG.



              






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